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Sanguine Bond

Sanguine Bond

{3}{B}{B}

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed." —Vradeen, vampire nocturnus

Illustrated by

Time Spiral RemasteredTime Spiral Remastered#330·Special·English
Oct 23, 2026
Market$5.70
Median$6.25
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Rulings

Oct 1, 2009

Sanguine Bond’s ability triggers just once for each life-gaining event, whether it’s 1 life from Soul Warden or 8 life from Tendrils of Corruption.

Mar 19, 2021

If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

Mar 19, 2021

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond’s ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

Mar 19, 2021

If you gain an amount of life “for each” of something, that life is gained as one event and Sanguine Bond’s ability triggers only once.