Simic Keyrune
Artifact
: Add
or
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: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Illustrated by
Legality
Rulings
Apr 15, 2013
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Apr 15, 2013
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
