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Magic Missile

Magic Missile

{1}{R}{R}

Sorcery

This spell can't be countered.

Magic Missile deals 3 damage divided as you choose among one, two, or three targets.

Illustrated by

Adventures in the Forgotten RealmsAdventures in the Forgotten Realms#401·Uncommon·English
Oct 23, 2026
Market$0.41
Median$0.48
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Rulings

Jul 23, 2021

You divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage.

Jul 23, 2021

If Magic Missile has one or more targets, and some (but not all) of them are illegal as Magic Missile tries to resolve, the amount of damage dealt to the remaining legal targets doesn't change. If all targets become illegal, Magic Missile won't resolve.