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前哨地の包囲

前哨地の包囲

{3}{R}

エンチャント

前哨地の包囲が戦場に出るに際し、カンか龍かを選ぶ。

• カン ― あなたのアップキープの開始時に、あなたのライブラリーの一番上にあるカード1枚を追放する。ターン終了時まで、そのカードをプレイしてもよい。

• 龍 ― あなたがコントロールしているクリーチャー1体が戦場を離れるたび、1つを対象とする。前哨地の包囲はそれに1点のダメージを与える。

Illustrated by

Bloomburrow CommanderBloomburrow Commander#199·Rare·Japanese
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Rulings

Nov 24, 2014

The card exiled by the “Khans” ability is exiled face up. Playing a card exiled with the “Khans” ability follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if it’s a creature card, you can cast it only during your main phase while the stack is empty.

Nov 24, 2014

If you exile a land card using the “Khans” ability, you may play that land only if you have any available land plays. Normally, this means you can play the land only if you haven’t played a land yet that turn.

Nov 24, 2014

If a noncreature card is manifested and then leaves the battlefield while face down, the “Dragons” ability will trigger.

Nov 24, 2014

Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.

Nov 24, 2014

The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.

Nov 24, 2014

Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.

    前哨地の包囲 | Cascade