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Lifecraft Cavalry

Lifecraft Cavalry

{4}{G}

Creature — Elf Warrior

Trample

Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

"I do not ask you to be tame. I only ask you to be true." —Rishkar, Peema renegade

4/4

Illustrated by

Aether RevoltAether Revolt#113·Common·English
Oct 21, 2026
Market$0.04
Median$0.20
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Rulings

Feb 9, 2017

Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to.

Feb 9, 2017

Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

Feb 9, 2017

Tokens that leave the battlefield will satisfy a revolt ability.

Feb 9, 2017

Energy counters aren’t permanents. Paying {E} won’t satisfy a revolt ability.