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ドライアドの東屋

ドライアドの東屋

土地・クリーチャー — 森・ドライアド

(ドライアドの東屋は呪文ではなく、召喚酔いの影響を受け、「{T}:あなたのマナ・プールに{G}を加える。」を持つ。)

ドライアドの東屋は緑である。

樹触れるべからず、枝折るべからず、答を望む問いのみを発せよ。 ――ドルイドの古老、ヴォン・ヨムから彼女の信徒へ

1/1

Illustrated by

Future SightFuture Sight#174·Uncommon·Japanese
Price unavailable

Rulings

May 1, 2007

Forest is a land type. Dryad is a creature type.

May 1, 2007

Dryad Arbor is played as a land. It doesn’t use the stack, it’s not a spell, it can’t be responded to, it has no mana cost, and it counts as your land play for the turn.

May 1, 2007

If a Dryad Arbor gains flash, or you have the ability to play Dryad Arbor as though it had flash (due to Teferi, Mage of Zhalfir or Scout’s Warning, for example), you can ignore the normal timing rules for playing a land, but not any other restrictions. You can’t play Dryad Arbor during another player’s turn, and you can’t play Dryad Arbor if it’s your turn and you’ve already played a land.

Sep 22, 2011

If Dryad Arbor is changed into another basic land type (such as by Sea’s Claim), it continues to be a creature and a Dryad.

Jun 7, 2013

Although originally printed with a characteristic-defining ability that defined its color, this card now has a color indicator. This color indicator can’t be affected by text-changing effects (such as the one created by Crystal Spray), although color-changing effects can still overwrite it.