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Admiral Beckett Brass

Admiral Beckett Brass

{1}{U}{B}{R}

Legendary Creature — Human Pirate

Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

"You and your ship will make a fine addition to my fleet."

3/3

Illustrated by

IxalanIxalan#217·Mythic·English
Oct 23, 2026
Market$0.37
Median$0.50
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Rulings

Sep 29, 2017

Admiral Beckett Brass’s triggered ability checks what happened earlier in the turn. It doesn’t care whether Admiral Beckett Brass was on the battlefield when those Pirates dealt combat damage, whether those creatures are still on the battlefield, or whether they’re still Pirates.

Sep 29, 2017

If one Pirate deals combat damage multiple times, most likely because it has double strike, it counts as only one of the three Pirates for Admiral Beckett Brass’s triggered ability.

Sep 29, 2017

If more than one player was dealt combat damage by three Pirates, you target only one permanent. It may be controlled by either of those players.

Sep 29, 2017

The control-change effect of Admiral Beckett Brass’s triggered ability lasts indefinitely. It doesn’t wear off during the cleanup step or when you lose control of Admiral Beckett Brass.

Sep 29, 2017

In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.

Sep 29, 2017

In a Two-Headed Giant game, combat damage dealt by Pirates your teammate controls will count when checking for Admiral Beckett Brass’s ability.