CascadeCascade
激戦の球

激戦の球

{2}

アーティファクト

あなたが戦闘ダメージを受けるたび、攻撃プレイヤーは激戦の球のコントロールを得て、これをアンタップする。

{2}, {T}:カード1枚を引き、激戦の球の上に得点カウンター1個を置く。その後、これの上に5個以上の得点カウンターがあるなら、これを生け贄に捧げ、宝物・トークン1つを生成する。

Illustrated by

The Lost Caverns of IxalanThe Lost Caverns of Ixalan#251·Uncommon·Japanese
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Rulings

Nov 10, 2023

In a Two-Headed Giant game, each player on the attacking team is an attacking player. When Contested Game Ball's first ability resolves, you'll choose which member of the attacking team gains control of it.

Nov 10, 2023

If point counters are put on Contested Game Ball some way other than its last ability, you won't sacrifice it or create a Treasure token. The check for five or more point counters happens only as the activated ability resolves.

Nov 10, 2023

Contested Game Ball's triggered ability triggers only once whenever you're dealt combat damage, no matter how many creatures deal combat damage to you at the same time.