CascadeCascade
巣ごもりの地

巣ごもりの地

土地

{T}:{C}を加える。

{1}, {T}:あなたがコントロールしているパーマネント1つを対象とし、それでないパーマネント1つを対象とする。その前者の上からカウンター1個を、その後者の上に動かす。起動はソーサリーとしてのみ行う。

蜂蜜らしき液体に見えるが、スティングウィングはそう甘くはない。

Illustrated by

FalloutFallout#502·Rare·Japanese
Price unavailable

Rulings

Apr 17, 2020

You choose the two target permanents as Nesting Grounds’s second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.

Apr 17, 2020

To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.

Apr 17, 2020

If either permanent becomes an illegal target, no counter is removed or put.

Apr 17, 2020

The two target permanents don’t have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it’s meaningless (such as trample on an enchantment); +1/+1 counters won’t affect the permanent unless it’s a creature; and many named counters (such as soul counters) won’t have an effect unless the recipient permanent refers to them in some way.