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Plate Armor

Plate Armor

{2}{W}

Artifact — Equipment

Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Equip {3}. This ability costs {1} less to activate for each other Equipment you control.

Illustrated by

Foundations JumpstartFoundations Jumpstart#100·Uncommon·English
Oct 22, 2026
Market$0.31
Median$0.31
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Rulings

Jul 23, 2021

If a creature with ward is equipped with Plate Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.

Jul 23, 2021

If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn’t pay for all of them, the spell will be countered.