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Scrambleverse

Scrambleverse

{6}{R}{R}

Sorcery

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.

Sometimes a little chaos is in order.

Illustrated by

Magic 2012Magic 2012#153·Rare·English
Oct 22, 2026
Market$1.61
Median$1.70
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Rulings

Sep 22, 2011

For each nonland permanent, any player may be randomly chosen, including the permanent’s current controller.

Sep 22, 2011

All of the control-change effects happen at the same time.

Sep 22, 2011

Each nonland permanent will untap, no matter which player was randomly chosen to gain control of it.

Sep 22, 2011

Once Scrambleverse starts to resolve, no player may respond until it has finished resolving. For example, you can’t wait to see who will control a creature before deciding whether or not to activate one of its abilities.