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Nettling Imp

Nettling Imp

{2}{B}

Creature — Imp

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared.

1/1

Illustrated by

Intl. Collectors’ EditionIntl. Collectors’ Edition#118·Uncommon·English
Oct 22, 2026
Market$3.35
Median$5.62
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Rulings

Oct 4, 2004

If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.

Oct 4, 2004

You can use this effect on a creature you know won’t be able to attack. For example, you can use it on a tapped creature.

Oct 4, 2004

The creature is destroyed if it does not attack because it simply can’t do so legally.

Sep 20, 2013

If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.