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Inkfathom Witch

Inkfathom Witch

{1}{U/B}

Creature — Merfolk Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

{2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.

The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.

1/1

Illustrated by

Planechase AnthologyPlanechase Anthology#97·Uncommon·English
Oct 22, 2026
Market$0.26
Median$0.35
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Rulings

May 1, 2008

An “unblocked creature” is a creature that attacked and wasn’t blocked. Creatures aren’t “blocked” or “unblocked” until the declare blockers step, so activating this ability before then (or after combat ends) will have no effect.

May 1, 2008

Creatures stop being unblocked as the combat phase ends. However, they’ll stay 4/1 until turn ends.

May 1, 2008

Inkfathom Witch doesn’t cause creatures to lose their abilities.

May 1, 2008

If Inkfathom Witch is attacking and unblocked, it can make itself 4/1.

Oct 1, 2009

The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.