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Hunting Wilds

Hunting Wilds

{3}{G}

Sorcery

Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle your library.

If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Illustrated by

Commander 2018Commander 2018#152·Uncommon·English
Oct 22, 2026
Market$0.75
Median$0.73
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Rulings

Feb 1, 2007

If the Hunting Wilds is kicked, the Forests become creatures with haste permanently.

Oct 1, 2009

A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.