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夜群れの伏兵

夜群れの伏兵

{2}{G}{G}

クリーチャー — 狼

瞬速

あなたがコントロールしていてこれでないすべての狼や狼男は+1/+1の修整を受ける。

あなたの終了ステップの開始時に、このターンにあなたが呪文を唱えていなかった場合、緑の2/2の狼・クリーチャー・トークン1体を生成する。

強いリーダーがいると群れは大きくなる。

4/4

Illustrated by

Jumpstart 2022Jumpstart 2022#696·Rare·Japanese
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Rulings

Jul 12, 2019

A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability.

Jul 12, 2019

Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn.

Jul 12, 2019

Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.

Jul 12, 2019

If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger.

    夜群れの伏兵 | Cascade