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Steelclaw Lance

Steelclaw Lance

{B}{R}

Artifact — Equipment

Equipped creature gets +2/+2.

Equip Knight {1} ({1}: Attach to target Knight creature you control. Equip only as a sorcery.)

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

"A traditional lance is fine for the Burning Yard, but in the wilds you need a nastier bite." —Kenver, Embereth weaponsmith

Illustrated by

Throne of EldraineThrone of Eldraine#202·Uncommon·English
Oct 22, 2026
Market$0.24
Median$0.25
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Rulings

Oct 4, 2019

Whether the target creature is a Knight is checked only as the equip Knight ability is activated and as that ability resolves. If the creature somehow becomes a non-Knight creature later, Steelclaw Lance remains attached to it.