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Lose Calm

Lose Calm

{3}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

A lifetime of discipline forsaken in a moment of rage.

Illustrated by

Dragons of TarkirDragons of Tarkir#147·Common·English
Oct 22, 2026
Market$0.18
Median$0.20
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Rulings

Feb 25, 2015

Lose Calm can target any creature, including one that’s untapped or one you already control.

Feb 25, 2015

Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.