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一なる否命

一なる否命

{8}{B}{B}{G}{G}

伝説のクリーチャー — スピリット

一なる否命が場に出たとき、あなたがそれを手札からプレイしている場合、あなたは「自分のライブラリーからスピリット・カードを1枚探して場に出し、その後あなたのライブラリーを切り直す」ことを行ってもよい。

一なる否命が場からいずれかの墓地に置かれたとき、あなたの墓地にあるスピリット・カード1枚を対象とする。あなたは一なる否命をゲームから取り除いてもよい。 そうした場合、そのスピリット・カードを場に戻す。

8/8

Illustrated by

Saviors of KamigawaSaviors of Kamigawa#151·Rare·Japanese
Price unavailable

Rulings

Jun 1, 2005

Effects that put Iname onto the battlefield don’t cause its enters-the-battlefield ability to trigger.

Jun 1, 2005

Iname can target itself with the graveyard-triggered ability, but it will be exiled and the ability won’t be able to return Iname.

Jun 1, 2005

You aren’t required to exile Iname. If you don’t, the target Spirit card isn’t returned to the battlefield.

Apr 15, 2013

In a Commander game, you may send Iname to the Command Zone instead of exiling it during the resolution of its ability. If you do, its ability still works. Iname’s ability only requires that you attempted to exile it, not that it actually gets to the exile zone. This is similar to how destroying a creature (with, for example, Rest in Peace) doesn’t necessarily ensure that creature will end up in the graveyard; it just so happens that the action of exiling something and the exile zone both use the same word: “exile”.

Jul 1, 2013

In a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.

Sep 20, 2013

If a creature (such as Clone) enters the battlefield as a copy of this creature, the copy’s “enters-the-battlefield” ability will still trigger as long as you cast that creature spell from your hand.

    一なる否命 | Cascade