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Sorcerer's Strongbox

Sorcerer's Strongbox

{4}

Artifact

{2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.

Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.

Illustrated by

ArchenemyArchenemy#116·Uncommon·English
Oct 22, 2026
Market$0.65
Median$0.49
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Rulings

Aug 15, 2010

If you lose the flip, nothing happens.

Aug 15, 2010

If you no longer control Sorcerer’s Strongbox by the time you win the flip, you won’t be able to sacrifice it. You’ll still draw three cards, though.