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Storm the Citadel

Storm the Citadel

{4}{G}

Sorcery

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

"If we die, we die. But we cannot let him win." —Ajani Goldmane

Illustrated by

War of the SparkWar of the Spark#178·Uncommon·English
Oct 22, 2026
Market$0.12
Median$0.24
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Rulings

May 3, 2019

Storm the Citadel affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+2 or gain the triggered ability.

May 3, 2019

If a creature is attacking a planeswalker, the controller of the planeswalker is the defending player.