CascadeCascade
略奪する破戒僧

略奪する破戒僧

{2}{B}

クリーチャー — 吸血鬼・クレリック

あなたがライフを得るたび、各対戦相手はそれぞれ1点のライフを失う。

「吸血鬼には神などいない。長年従ってきた血の長は死んだ。残っているのは、馴染み深い破壊と死。それで十分。」

3/2

イラスト:

Jumpstart 2022Jumpstart 2022#439·コモン·日本語
価格情報なし

裁定

2020年9月25日

If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

2020年9月25日

In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.

2020年9月25日

In a Two-Headed Giant game, Marauding Blight-Priest’s ability causes the opposing team to lose 2 life.

2020年9月25日

An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

2020年9月25日

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.