CascadeCascade
双刃の聖騎士

双刃の聖騎士

{3}{W}

クリーチャー — 人間・騎士

あなたがライフを得るたび、このクリーチャーの上に+1/+1カウンター1個を置く。

あなたのライフが25点以上であるかぎり、このクリーチャーは二段攻撃を持つ。(これは先制攻撃と通常の戦闘ダメージの両方を与える。)

3/3

イラスト:

FoundationsFoundations#503·アンコモン·日本語
価格情報なし

裁定

2019年7月12日

The first ability of Twinblade Paladin triggers just once for each life-gaining event, whether it’s 1 life from Impassioned Orator or 4 life from Dawning Angel. If you gain an amount of life “for each” of something or “equal to the number” of something, that life is gained as one event and the ability of Twinblade Paladin triggers only once.

2019年7月12日

If Twinblade Paladin is dealt lethal damage at the same time that you gain life, it won’t receive a counter from its ability in time to save it.

2019年7月12日

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Twinblade Paladin’s first ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2019年7月12日

If you’re dealt first-strike combat damage that brings your life total below 25, Twinblade Paladin will immediately lose double strike. It won’t deal regular combat damage unless you bring your life total back above 25 before the regular combat damage step.

2019年7月12日

If Twinblade Paladin gains double strike after combat damage has already been dealt (most likely because a creature with lifelink dealt combat damage), Twinblade Paladin will deal only regular combat damage.

2019年7月12日

In a Two-Headed Giant game, life gained by your teammate won’t cause the first ability to trigger, even though it caused your team’s life total to increase.

2019年7月12日

In a Two-Headed Giant game, Twinblade Paladin has double strike as long as your team has 25 or more life.