CascadeCascade
Prison Realm

Prison Realm

{2}{W}

Enchantment

When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.

When Prison Realm enters the battlefield, scry 1.

After millenia to craft victory, Bolas had eternity to contemplate defeat.

イラスト:

War of the SparkWar of the Spark#26·アンコモン·英語
2026年10月22日
マーケット$0.15
メディアン$0.23
TCGPlayerで購入

裁定

2019年5月3日

You’ll still scry 1 even if Prison Realm’s first ability has no legal target or if that target becomes an illegal target before the ability resolves.

2019年5月3日

If Prison Realm leaves the battlefield before its first triggered ability resolves, the target permanent won’t be exiled.

2019年5月3日

Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

2019年5月3日

If a token is exiled this way, it will cease to exist and won’t return to the battlefield.