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Cytoplast Manipulator

Cytoplast Manipulator

{2}{U}{U}

Creature — Human Wizard Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

0/0

イラスト:

DissensionDissension#23·レア·英語
2026年10月22日
マーケット$5.61
メディアン$5.50
TCGPlayerで購入

裁定

2006年5月1日

The control change lasts as long as Cytoplast Manipulator is on the battlefield. It doesn’t end if the creature loses all its +1/+1 counters, it stops being a creature, or if Cytoplast Manipulator becomes untapped.

2006年5月1日

If the ability is activated and Cytoplast Manipulator leaves the battlefield before it resolves, the ability does nothing. The target creature will remain under its current controller’s control.