CascadeCascade
Council's Judgment

Council's Judgment

{1}{W}{W}

Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

C is for Charisma. Your ability to charm and convince others. It affects your success to persuade in dialogue, prices when you barter, and the maximum number of settlers in settlements.

イラスト:

Secret Lair DropSecret Lair Drop#1635★·レア·英語
2026年10月22日
マーケット$3.02
メディアン$3.96
TCGPlayerで購入

裁定

2014年5月29日

None of the affected permanents are targeted. Players may vote for a permanent with protection from white, for example.

2014年5月29日

Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

2014年5月29日

You must vote for one of the available options. You can’t abstain.

2014年5月29日

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

2014年5月29日

Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.

2014年5月29日

The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.

2017年6月13日

If a choice has no votes, it can’t have the most votes. If all choices have zero votes, the voting ability has no effect.