CascadeCascade
マナの反射

マナの反射

{4}{G}{G}

エンチャント

あなたがマナを引き出す目的でパーマネントをタップするなら、代わりにそれはその2倍のマナを生み出す。

ほんの小さな若木が伸びてゆく中にも偉大な自然の脅威が現れている。

イラスト:

Double MastersDouble Masters#175·レア·日本語
価格情報なし

裁定

2008年5月1日

You’re “tapping a permanent for mana” only if you’re activating an activated ability of that permanent that includes the {T} symbol in its cost and produces mana as part of its effect.

2008年5月1日

Mana Reflection affects any permanent you tap for mana, not just lands you tap for mana.

2008年5月1日

Mana Reflection doesn’t produce any mana itself. Rather, it causes permanents you tap for mana to produce more mana. (This is different than seemingly similar cards like Heartbeat of Spring and Gauntlet of Power.) If the permanent puts any restrictions or riders on the mana it produces, as Pillar of the Paruns and Hall of the Bandit Lord do, that will apply to all the mana it produces this way.

2008年5月1日

Mana Reflection doesn’t cause permanents you tap for mana to produce one extra mana — rather, it doubles the type and amount of mana that permanent would produce. For example, if you tap Mystic Gate for {W}{U}, it will produce {W}{W}{U}{U} instead.

2008年5月1日

The effects of multiple Mana Reflections are cumulative. For example, if you have three Mana Reflections on the battlefield, you’ll get eight times the original amount and type of mana.

2008年5月1日

If you have Mana Reflection on the battlefield and tap a permanent for mana, but another replacement effect would change the type and/or amount of mana it would produce (such as Contamination, which says “If a land is tapped for mana, it produces {B} instead of any other type and amount”), you decide what order to apply those effects in. In this example, applying Mana Reflection first and Contamination second would result in {B}; applying Contamination first and Mana Reflection second would result in {B}{B}.