CascadeCascade
霊気晶の鉱夫

霊気晶の鉱夫

{1}{W}

クリーチャー — ドワーフ・スカウト

霊気晶の鉱夫が攻撃するたび、{E}{E}(エネルギー・カウンター2個)を得る。

{E}{E}を支払う:霊気晶の鉱夫を追放する。その後、これをオーナーのコントロール下で戦場に戻す。

野生のグレムリンは、鉱夫たちが掘り求めている純粋な霊気を食べる。

3/1

イラスト:

Modern Horizons 3 CommanderModern Horizons 3 Commander#163·レア·日本語
価格情報なし

裁定

2017年2月9日

After Aethergeode Miner returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.

2017年2月9日

{E} is the energy symbol. It represents one energy counter.

2017年2月9日

Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2017年2月9日

Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2017年2月9日

If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2017年2月9日

Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.

2017年2月9日

You can’t pay more energy counters than you have.