CascadeCascade
Intrepid Paleontologist

Intrepid Paleontologist

{1}{G}

Creature — Human Druid

{T}: Add one mana of any color.

{2}: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

2/2

イラスト:

The Lost Caverns of IxalanThe Lost Caverns of Ixalan#193·レア·英語
2026年11月11日
マーケット$0.44
メディアン$0.49
TCGPlayerで購入

裁定

2023年11月10日

You must still pay all costs and follow any timing restrictions and permissions for Dinosaur creature spells you cast from exile this way. Normally, you'll be able to cast them only during your main phase while the stack is empty.

2023年11月10日

Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

2023年11月10日

Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

2023年11月10日

Multiple finality counters on a single permanent are redundant.

2023年11月10日

Intrepid Paleontologist must be under your control in order to start casting a Dinosaur creature spell using its last ability, but it doesn't need to stay under your control throughout that process or be under your control as the spell resolves. If, for example, you sacrifice Intrepid Paleontologist to pay an additional cost of the spell or it's destroyed in response, the spell will still resolve normally.

2023年11月10日

Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.