梅澤の十手
Legendary Artifact — Equipment
装備しているクリーチャーが戦闘ダメージを与えるたび、ラファエロの十手の上に蓄積カウンター2個を置く。
ラファエロの十手の上から蓄積カウンター1個を取り除く:以下から1つを選ぶ。
・ターン終了時まで、装備しているクリーチャーは+2/+2の修整を受ける。
・クリーチャー1体を対象とする。ターン終了時まで、それは-1/-1の修整を受ける。
・2点のライフを得る。
装備
イラスト:
適正
裁定
If the "target creature gets -1/-1 until end of turn" mode is chosen, the target creature must also be announced.
Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.
If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
The ability can be used any time Umezawa's Jitte's controller has priority — only the "target creature" choice has additional requirements. Choosing the "Equipped creature gets +2/+2 until end of turn" mode does nothing if the Jitte isn't equipped to a creature when the ability resolves.
Umezawa's Jitte's activated ability generates a modal choice. The choice is made when the ability is activated.
If the Jitte leaves the battlefield after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
If the Jitte is moved after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
