CascadeCascade
製造機構

製造機構

{3}

アーティファクト

あなたが{E}(エネルギー・カウンター)を1つ以上得るたび、あなたがコントロールするクリーチャー1体を対象とし、それの上に+1/+1カウンターを1個置く。

{4}, {T}:あなたは{E}を得る。

発想は様式を生む。

イラスト:

KaladeshKaladesh#211·アンコモン·日本語
価格情報なし

裁定

2016年9月20日

If you get multiple {E} at once, you only put one +1/+1 counter on a creature, not one counter for each {E}. If you get multiple {E} at different times, Fabrication Module’s ability triggers once each time.

2017年2月9日

{E} is the energy symbol. It represents one energy counter.

2017年2月9日

Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2017年2月9日

Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2017年2月9日

If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2017年2月9日

Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.

2017年2月9日

You can’t pay more energy counters than you have.