CascadeCascade
Savage Punch

Savage Punch

{1}{G}

Sorcery

Target creature you control fights target creature you don't control.

Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

イラスト:

Jumpstart 2022Jumpstart 2022#723·コモン·英語
2026年10月22日
マーケット$0.19
メディアン$0.25
TCGPlayerで購入

裁定

2014年9月20日

You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.

2014年9月20日

If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.

2014年9月20日

Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.

2014年9月20日

Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.

2014年9月20日

Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.