CascadeCascade
革新の時代

革新の時代

{1}{U}

エンチャント

アーティファクトか工匠が1つあなたのコントロール下で戦場に出るたび、あなたは{1}を支払ってもよい。そうしたなら、あなたは{E}{E}(エネルギー・カウンター2個)を得る。

{E}{E}{E}{E}{E}{E}を支払う, 革新の時代を生け贄に捧げる:カードを3枚引く。

イラスト:

KaladeshKaladesh#45·アンコモン·日本語
価格情報なし

裁定

2016年9月20日

You can pay {1} only once each time Era of Innovation’s first ability resolves. You can’t pay more to get more than {E}{E}.

2016年9月20日

If a creature that is both an artifact and an Artificer enters the battlefield under your control, Era of Innovation’s triggered ability triggers only once.

2017年2月9日

Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.

2017年2月9日

{E} is the energy symbol. It represents one energy counter.

2017年2月9日

You can’t pay more energy counters than you have.

2017年2月9日

Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2017年2月9日

Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2017年2月9日

If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.