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Thieving Skydiver

Thieving Skydiver

{1}{U}

Creature — Merfolk Rogue

Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.)

Flying

When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.

2/1

イラスト:

2026年10月22日
マーケット$0.37
メディアン$0.40
TCGPlayerで購入

裁定

2020年9月25日

If the Equipment can’t be attached to Thieving Skydiver, most likely because Thieving Skydiver has left the battlefield before its triggered ability resolves, the Equipment remains attached to whatever it’s currently attached to or remains unattached if attached to nothing.

2020年9月25日

Thieving Skydiver’s ability can target an artifact you already control. You’ll attach it to Thieving Skydiver if it’s an Equipment.

2020年9月25日

The control-change effect of Thieving Skydiver lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Thieving Skydiver leaves the battlefield. In a multiplayer game, it does expire if you leave the game.

2020年9月25日

Kicker represents an optional additional cost that you may choose to pay as you cast the spell. A spell cast with that additional cost paid is “kicked.”

2020年9月25日

You can’t pay a kicker cost more than once.

2020年9月25日

If you put a permanent with a kicker ability onto the battlefield without casting it, you can’t kick it.

2020年9月25日

If you copy a kicked spell, the copy is also kicked. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t kicked, even if the original was.

2020年9月25日

To determine a spell’s total cost, start with the mana cost (or an alternative cost if another card’s effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The converted mana cost of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

2020年9月25日

Some instant or sorcery spells require alternative or additional targets if they’re kicked. You ignore these targeting requirements if those spells aren’t kicked, and you can’t kick those spells unless you can choose the appropriate targets. On the other hand, you can kick a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.

2020年9月25日

An ability that triggers when a player casts a kicked spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.